scorecompute✳
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RUST ENGINE / analyze_kinematics

Angular motion and minimum speed

Translate an observed angular speed into transverse speed under explicit distance assumptions.

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How it works

The calculation relates angular motion to transverse speed through v = ω × distance, with the angular rate converted to radians. A claimed speed can then be compared with the speed required at a claimed distance.

Inputs and units

Provide angular speed in degrees per second and distance or speed hypotheses. The tool exposes bounded parameter ranges through tools/list.

What the result contains

Speed-distance comparisons and profiles help an assistant explain what the observation would imply under each hypothesis.

Example MCP call

{
  "name": "analyze_kinematics",
  "arguments": {
    "angular_speed_deg_per_s": 1,
    "claimed_distance_km": 10,
    "claimed_speed_kmh": 600
  }
}

Send this tool name and arguments through a connected MCP client. Discover the authoritative input schema with tools/list.

Execution and availability

ScoreCompute exposes this tool through MCP Streamable HTTP. Rust computation runs on a connected worker; the public website and MCP gateway run separately. CUDA is implemented for simulate_pi; the other tools currently run on CPU. Requests are bounded and concurrent work may be refused when capacity is occupied.

Record inputs, assumptions and returned provenance when sharing a result. The public observatory displays software client names and tool activity, without publishing calculation arguments or results.

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